Roblox / Camera Static Offset


enum RBX::Camera::CameraMode : __int32
{
    CAMERAMODE_CLASSIC         = 0x0,
    CAMERAMODE_LOCKFIRSTPERSON = 0x1,
};

enum RBX::Camera::ZoomType : __int32
{
    ZOOM_IN_OR_OUT = 0x0,
    ZOOM_OUT_ONLY  = 0x1,
};

enum RBX::Camera::CameraType : __int32
{
    FIXED_CAMERA      = 0x0,
    ATTACH_CAMERA     = 0x1,
    WATCH_CAMERA      = 0x2,
    TRACK_CAMERA      = 0x3,
    FOLLOW_CAMERA     = 0x4,
    CUSTOM_CAMERA     = 0x5,
    SCRIPTABLE_CAMERA = 0x6,
    ORBITAL_CAMERA    = 0x7,
    NUM_CAMERA_TYPE   = 0x8,
};
2 Likes

nice post, should of put it in the reverse engineering category tho. :slight_smile: